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@@ -39,12 +39,12 @@ public class RegMain {
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// TileEntity
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public static final DeferredRegister<TileEntityType<?>> TILE_ENTITIES = DeferredRegister.create(ForgeRegistries.TILE_ENTITIES, Main.MODID);
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- public static RegistryObject<TileEntityType<AnvilTileEntity.PerfectAnvilTileEntity>> tileEntityPerfectAnvil = TILE_ENTITIES.register("anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.PerfectAnvilTileEntity::new, Blocks.ANVIL).build(null));
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- public static RegistryObject<TileEntityType<AnvilTileEntity.ChippedAnvilTileEntity>> tileEntityChippedAnvil = TILE_ENTITIES.register("chipped_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.ChippedAnvilTileEntity::new, Blocks.CHIPPED_ANVIL).build(null));
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- public static RegistryObject<TileEntityType<AnvilTileEntity.DamagedAnvilTileEntity>> tileEntityDamagedAnvil = TILE_ENTITIES.register("damaged_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.DamagedAnvilTileEntity::new, Blocks.DAMAGED_ANVIL).build(null));
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- public static RegistryObject<TileEntityType<AnvilTileEntity.PerfectNetheriteAnvilTileEntity>> tileEntityNetheritePerfectAnvil = TILE_ENTITIES.register("netherite_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.PerfectNetheriteAnvilTileEntity::new, blockPerfectNetheriteAnvil.get()).build(null));
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- public static RegistryObject<TileEntityType<AnvilTileEntity.ChippedNetheriteAnvilTileEntity>> tileEntityNetheriteChippedAnvil = TILE_ENTITIES.register("chipped_netherite_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.ChippedNetheriteAnvilTileEntity::new, blockChippedNetheriteAnvil.get()).build(null));
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- public static RegistryObject<TileEntityType<AnvilTileEntity.DamagedNetheriteAnvilTileEntity>> tileEntityNetheriteDamagedAnvil = TILE_ENTITIES.register("damaged_netherite_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.DamagedNetheriteAnvilTileEntity::new, blockDamagedNetheriteAnvil.get()).build(null));
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+ public static final RegistryObject<TileEntityType<AnvilTileEntity.PerfectAnvilTileEntity>> tileEntityPerfectAnvil = TILE_ENTITIES.register("anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.PerfectAnvilTileEntity::new, Blocks.ANVIL).build(null));
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+ public static final RegistryObject<TileEntityType<AnvilTileEntity.ChippedAnvilTileEntity>> tileEntityChippedAnvil = TILE_ENTITIES.register("chipped_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.ChippedAnvilTileEntity::new, Blocks.CHIPPED_ANVIL).build(null));
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+ public static final RegistryObject<TileEntityType<AnvilTileEntity.DamagedAnvilTileEntity>> tileEntityDamagedAnvil = TILE_ENTITIES.register("damaged_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.DamagedAnvilTileEntity::new, Blocks.DAMAGED_ANVIL).build(null));
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+ public static final RegistryObject<TileEntityType<AnvilTileEntity.PerfectNetheriteAnvilTileEntity>> tileEntityPerfectNetheriteAnvil = TILE_ENTITIES.register("netherite_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.PerfectNetheriteAnvilTileEntity::new, blockPerfectNetheriteAnvil.get()).build(null));
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+ public static final RegistryObject<TileEntityType<AnvilTileEntity.ChippedNetheriteAnvilTileEntity>> tileEntityChippedNetheriteAnvil = TILE_ENTITIES.register("chipped_netherite_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.ChippedNetheriteAnvilTileEntity::new, blockChippedNetheriteAnvil.get()).build(null));
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+ public static final RegistryObject<TileEntityType<AnvilTileEntity.DamagedNetheriteAnvilTileEntity>> tileEntityDamagedNetheriteAnvil = TILE_ENTITIES.register("damaged_netherite_anvil", () -> TileEntityType.Builder.create(AnvilTileEntity.DamagedNetheriteAnvilTileEntity::new, blockDamagedNetheriteAnvil.get()).build(null));
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// BlockState
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public static final IntegerProperty blockStateMaterial = IntegerProperty.create("material", 0, 1);
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