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@@ -1,11 +1,13 @@
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package com.hexdragon.enchrebirth.block.anvil;
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import com.hexdragon.enchrebirth.Main;
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+import com.hexdragon.enchrebirth.registry.RegMain;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.screen.inventory.ContainerScreen;
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import net.minecraft.entity.player.PlayerInventory;
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+import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraftforge.api.distmarker.Dist;
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@@ -32,6 +34,12 @@ public class AnvilScreenRe extends ContainerScreen<AnvilContainerRe> {
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if ((this.container.getSlot(0).getHasStack() || this.container.getSlot(1).getHasStack()) && !this.container.getSlot(2).getHasStack()) {
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this.blit(matrixStack, i + 103, j + 26, this.xSize, 0, 28, 21);
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}
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+ // 渲染当前铁砧的物品
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+ this.itemRenderer.zLevel = 100.0F;
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+ final ItemStack[] stack = new ItemStack[1];
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+ this.container.worldPosCallable.consume((world, blockPos) -> stack[0] = new ItemStack(world.getTileEntity(blockPos).getBlockState().getBlock().asItem()));
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+ this.itemRenderer.renderItemAndEffectIntoGUI(new ItemStack(RegMain.itemDamagedNetheriteAnvil.get()), i + 20, j + 109);
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+ this.itemRenderer.zLevel = 0.0F;
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}
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protected void drawGuiContainerForegroundLayer(MatrixStack matrixStack, int x, int y) {
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