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@@ -1,9 +1,13 @@
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# 随机召唤僵尸
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scoreboard players set $random_min mem 1
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-scoreboard players set $random_max mem 4
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+scoreboard players set $random_max mem 10
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function lib:random
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-execute if score $random mem matches 1 run summon zombie 1006.0 20.5 5013.0 {Tags:["new_zombie"]}
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-execute if score $random mem matches 2 run summon zombie 1015.0 20.5 5013.0 {Tags:["new_zombie"]}
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-team leave @e[type=zombie]
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-team join ltw @e[type=zombie,tag=new_zombie]
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-tag @e remove new_zombie
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+
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+execute if score $random mem matches 1..2 positioned 1019.0 18.1 5013.0 unless entity @e[type=zombie,distance=..1] run summon zombie ~ ~ ~
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+execute if score $random mem matches 3..4 positioned 1002.0 18.1 5013.0 unless entity @e[type=zombie,distance=..1] run summon zombie ~ ~ ~
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+execute if score $random mem matches 5 positioned 1002.5 13.1 5002.5 unless entity @e[type=zombie,distance=..1] run summon zombie ~ ~ ~
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+execute if score $random mem matches 6 positioned 1018.5 13.1 5023.5 unless entity @e[type=zombie,distance=..1] run summon zombie ~ ~ ~
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+
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+# team leave @e[type=zombie]
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+# team join ltw @e[type=zombie,tag=new_zombie]
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+# tag @e remove new_zombie
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