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@@ -2,7 +2,7 @@
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# 计数
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# 计数
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tag @s remove mini_running
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tag @s remove mini_running
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-execute store result score $t_alive mem if entity @a[tag=mini_running,tag=!watcher]
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+execute store result score $alive mem if entity @a[tag=mini_running,tag=!watcher]
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execute store result score $t_finish mem if entity @a[tag=!mini_running,tag=!watcher]
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execute store result score $t_finish mem if entity @a[tag=!mini_running,tag=!watcher]
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execute if entity @s[tag=!rejoining] if score $t_finish mem matches ..3 run tellraw @a [{"selector": "@s","color":"green"}," 已成功! 第 ",{"score": {"name": "$t_finish","objective": "mem"}}," 名!"]
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execute if entity @s[tag=!rejoining] if score $t_finish mem matches ..3 run tellraw @a [{"selector": "@s","color":"green"}," 已成功! 第 ",{"score": {"name": "$t_finish","objective": "mem"}}," 名!"]
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@@ -16,4 +16,4 @@ spectate @r[tag=mini_running]
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# 如果有三个玩家成功,或只有一个玩家未成功,则游戏结束
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# 如果有三个玩家成功,或只有一个玩家未成功,则游戏结束
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# 这里设置成等于就不会触发多次 game_end 了
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# 这里设置成等于就不会触发多次 game_end 了
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execute if score $t_finish mem matches 3 run function mini:main/game_end
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execute if score $t_finish mem matches 3 run function mini:main/game_end
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-execute if score $t_finish mem matches ..2 if score $t_alive mem matches 1 run function mini:main/game_end
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+execute if score $t_finish mem matches ..2 if score $alive mem matches 1 run function mini:main/game_end
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