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@@ -48,10 +48,3 @@ execute if score #start_countdown mem matches 0 run function ltw:state/0/start_g
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# 显示信息
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execute if score #start_countdown mem matches 1..199 run title @a actionbar [{"text":"","color":"green"},{"score":{"name":"$count","objective":"mem"}},"/",{"score":{"name":"#total_count","objective":"mem"}}," 人已准备 | ","将在 ",{"score":{"name":"#start_sec","objective":"mem"}}," 秒后开始游戏"]
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execute if score #start_countdown mem matches 200.. run title @a actionbar [{"text":"","color":"red"},{"score":{"name":"$count","objective":"mem"}},"/",{"score":{"name":"#total_count","objective":"mem"}}," 人已准备 | 需要 3 人以开始游戏"]
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-
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-# 处理乱扔物品的玩家
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-execute as @e[type=item,nbt={Item:{tag:{stats_item:1b}}},tag=!new_stats] at @s run tag @a[distance=..2] add refresh
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-execute as @e[type=item,nbt={Item:{tag:{stats_item:1b}}},tag=!new_stats] run kill @s
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-execute as @a[tag=refresh] run function item:shop/refresh_gold
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-execute as @a[tag=refresh] run function item:shop/refresh_green
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-tag @a[tag=refresh] remove refresh
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