@@ -12,4 +12,6 @@ team modify player friendlyFire false
gamerule fallDamage false
# 清理加载区域
-forceload remove all
+forceload remove all
+
+say state 0!
@@ -19,3 +19,5 @@ data remove storage ltw:mini types[0]
# 初始化小游戏
function mini:main/game_init
+say state 3!
@@ -9,3 +9,5 @@ scoreboard objectives setdisplay list total_score_disp
# 初始化倒计时
scoreboard players set $countdown mem 7
+say state 4!
@@ -3,4 +3,6 @@ scoreboard players set $state mem 5
execute as @a run function ltw:state/5/player_enter
# 调用游戏开始
-function mini:main/game_start
+function mini:main/game_start
+say state 5!
scoreboard players set $countdown mem 5
+say state 6!
@@ -17,3 +17,5 @@ setblock 0 11 2000 minecraft:redstone_block
# 判断进入下一轮小游戏或结束
execute if score $game_type mem matches 1 if score $round mem matches ..5 run function ltw:state/7/continue_gameparty
execute if score $game_type mem matches 1 if score $round mem matches 6.. run function ltw:main/game_end
+say state 7!