|
|
@@ -1,7 +1,8 @@
|
|
|
-# 用game_id标记所有玩家以外的实体,并清除遗留实体
|
|
|
+# 用 round_id 标记所有玩家以外的实体,并清除遗留实体
|
|
|
|
|
|
-scoreboard players add @e[type=!player] game_id 0
|
|
|
-scoreboard players operation @e[type=!player,scores={game_id=0}] game_id = $ game_id
|
|
|
+scoreboard players add @e[type=!player] round_id 0
|
|
|
+scoreboard players operation @e[type=!player,scores={round_id=0}] round_id = $ round_id
|
|
|
scoreboard players set item_test mem 0
|
|
|
-execute store result score item_test mem as @e[type=!player] unless score @s game_id = $ game_id run tp @s ~ ~-1000 ~
|
|
|
+execute as @e[type=!player] unless score @s round_id = $ round_id run scoreboard players add item_test mem 1
|
|
|
+execute as @e[type=!player] unless score @s round_id = $ round_id run tp @s ~ ~-1000 ~
|
|
|
execute if score item_test mem matches 1.. run tellraw @a ["清理了",{"score":{"name": "item_test","objective": "mem"}},"个实体"]
|