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+execute if block 1000 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 0
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+execute if block 1000 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1000 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 1
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+execute if block 1000 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1000 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 2
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+execute if block 1000 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1000 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 3
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+execute if block 1000 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1001 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 4
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+execute if block 1001 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1001 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 5
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+execute if block 1001 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1001 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 6
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+execute if block 1001 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1001 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 7
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+execute if block 1001 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1002 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 8
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+execute if block 1002 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1002 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 9
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+execute if block 1002 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1002 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 10
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+execute if block 1002 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1002 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 11
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+execute if block 1002 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1003 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 12
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+execute if block 1003 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1003 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 13
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+execute if block 1003 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1003 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 14
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+execute if block 1003 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1003 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 15
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+execute if block 1003 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1004 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 16
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+execute if block 1004 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1004 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 17
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+execute if block 1004 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1004 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 18
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+execute if block 1004 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1004 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 19
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+execute if block 1004 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1005 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 20
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+execute if block 1005 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1005 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 21
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+execute if block 1005 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1005 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 22
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+execute if block 1005 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1005 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 23
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+execute if block 1005 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1006 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 24
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+execute if block 1006 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1006 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 25
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+execute if block 1006 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1006 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 26
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+execute if block 1006 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1006 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 27
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+execute if block 1006 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1007 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 28
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+execute if block 1007 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1007 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 29
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+execute if block 1007 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1007 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 30
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+execute if block 1007 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1007 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 31
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+execute if block 1007 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1008 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 32
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+execute if block 1008 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1008 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 33
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+execute if block 1008 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1008 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 34
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+execute if block 1008 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1008 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 35
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+execute if block 1008 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1009 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 100
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+execute if block 1009 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1009 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 101
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+execute if block 1009 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1009 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 102
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+execute if block 1009 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute if block 1009 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 103
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+execute if block 1009 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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+execute store result score #fill_count temp run fill 1000 0 5001 1009 0 5004 air
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+scoreboard players operation #fill_count temp %= #const_2 temp
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+execute if score #fill_count temp matches 1 run scoreboard players set @s item_slot -106
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+execute if score #fill_count temp matches 1 at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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