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Merge branch 'master' of https://github.com/LTCatt/LTW3

LTCatt преди 5 години
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ревизия
173c10bcdd
променени са 1 файла, в които са добавени 2 реда и са изтрити 2 реда
  1. 2 2
      data/ltw/functions/state/0/state/check_slot.mcfunction

+ 2 - 2
data/ltw/functions/state/0/state/check_slot.mcfunction

@@ -1,9 +1,9 @@
 # 第八格
 # 第八格
 execute unless data entity @s[team=watching] Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_watch:1b}}] run function ltw:state/0/state/join_game
 execute unless data entity @s[team=watching] Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_watch:1b}}] run function ltw:state/0/state/join_game
-execute if data entity @s[team=watching] Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_watch:1b}}] unless data entity @s[team=watching] Inventory[{Count:1b,Slot:8b,tag:{lobby_item:1b,lobby_watch:1b}}] run function ltw:state/0/state/join_watch
+#execute if data entity @s[team=watching] Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_watch:1b}}] unless data entity @s[team=watching] Inventory[{Count:1b,Slot:8b,tag:{lobby_item:1b,lobby_watch:1b}}] run function ltw:state/0/state/join_watch
 execute if data entity @s[team=watching] Inventory[{tag:{lobby_item:1b,lobby_ready:1b}}] run clear @s lime_dye{lobby_item:1b,lobby_ready:1b} 
 execute if data entity @s[team=watching] Inventory[{tag:{lobby_item:1b,lobby_ready:1b}}] run clear @s lime_dye{lobby_item:1b,lobby_ready:1b} 
 execute unless data entity @s[team=playing] Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_ready:1b}}] run function ltw:state/0/state/join_watch
 execute unless data entity @s[team=playing] Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_ready:1b}}] run function ltw:state/0/state/join_watch
-execute if data entity @s[team=playing] Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_ready:1b}}] unless data entity @s[team=playing] Inventory[{Count:1b,Slot:8b,tag:{lobby_item:1b,lobby_ready:1b}}] run function ltw:state/0/state/join_game
+#execute if data entity @s[team=playing] Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_ready:1b}}] unless data entity @s[team=playing] Inventory[{Count:1b,Slot:8b,tag:{lobby_item:1b,lobby_ready:1b}}] run function ltw:state/0/state/join_game
 execute if data entity @s[team=playing] Inventory[{tag:{lobby_item:1b,lobby_watch:1b}}] run clear @s gray_dye{lobby_item:1b,lobby_watch:1b}
 execute if data entity @s[team=playing] Inventory[{tag:{lobby_item:1b,lobby_watch:1b}}] run clear @s gray_dye{lobby_item:1b,lobby_watch:1b}
 
 
 # 清除临时物品
 # 清除临时物品