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@@ -9,10 +9,10 @@ execute as @a[tag=tntrun_pc,nbt={OnGround:1b}] at @s positioned ~-0.31 ~-1 ~-0.3
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execute as @a[tag=tntrun_pc,nbt={OnGround:1b}] at @s positioned ~0.31 ~-1 ~-0.31 align xyz if block ~ ~ ~ #mini:tntrun_floor positioned ~0.5 ~ ~0.5 unless entity @e[tag=tntrun_as,distance=..0.1] run summon minecraft:area_effect_cloud ~ ~ ~ {Tags:["tntrun_as","tntrun_edge"],Age: -2147483648, Duration: -1, WaitTime: -2147483648,}
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execute as @a[tag=tntrun_pc,nbt={OnGround:1b}] at @s positioned ~-0.31 ~-1 ~0.31 align xyz if block ~ ~ ~ #mini:tntrun_floor positioned ~0.5 ~ ~0.5 unless entity @e[tag=tntrun_as,distance=..0.1] run summon minecraft:area_effect_cloud ~ ~ ~ {Tags:["tntrun_as","tntrun_edge"],Age: -2147483648, Duration: -1, WaitTime: -2147483648,}
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execute as @a[tag=tntrun_pc,nbt={OnGround:1b}] at @s positioned ~ ~-1 ~ align xyz if block ~ ~ ~ minecraft:air positioned ~0.5 ~ ~0.5 run tag @e[tag=tntrun_edge,distance=..1.51] remove tntrun_edge
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-scoreboard players add @e[tag=tntrun_as] tntrun_timer 1
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# 修改下面这一行的数字以调整方块消失的延迟(刻)
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# tntrun_timer=12
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execute as @e[tag=tntrun_as,scores={tntrun_timer=12}] at @s run setblock ~ ~ ~ air
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+scoreboard players add @e[tag=tntrun_as] tntrun_timer 1
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execute as @e[tag=tntrun_as] at @s unless block ~ ~ ~ #mini:tntrun_floor run kill @s
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execute as @e[tag=tntrun_edge] at @s unless entity @a[tag=tntrun_pc,distance=..1.51] run kill @s
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