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@@ -28,7 +28,7 @@ execute store result score #total_count mem if entity @a
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# 人数足够,开始倒计时
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execute if score #ready_count mem matches 3.. if score $start_countdown mem matches 999.. run tellraw @a [{"text":" ❇ ","color":"green"}," 游戏即将开始, 请使用第一格的物品确定自己是否参与!"]
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execute if score #ready_count mem matches 3.. if score $start_countdown mem matches 999.. as @a at @s run function lib:sounds/levelup
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-execute if score #ready_count mem matches 3.. if score $start_countdown mem matches 999.. run scoreboard players set $start_countdown mem 241
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+execute if score #ready_count mem matches 3.. if score $start_countdown mem matches 999.. run scoreboard players set $start_countdown mem 121
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# 人数不足,取消倒计时
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execute if score #ready_count mem matches ..2 if score $start_countdown mem matches ..999 run tellraw @a [{"text":" ✖ ","color":"red"}," 准备人数不足, 开始倒计时已取消!"]
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