@@ -27,5 +27,4 @@ execute if data storage item:bonus item.tag.bonus_random_bonus[0] run function i
execute if score $state mem matches 7 run function item:bonus_item/pickup_1
# 处理下一个
-tellraw 00ll00 {"nbt":"item_buff","storage": "item:bonus"}
execute if data storage item:bonus item_buff[0] run function item:bonus_item/call_each
@@ -1,5 +1,6 @@
#as player
setblock 0 0 1 shulker_box replace
+tellraw 00ll00 {"nbt":"item.tag.bonus_random_bonus","storage": "item:bonus"}
data modify storage item:bonus random_bonus set from storage item:bonus item.tag.bonus_random_bonus[0]
data remove storage item:bonus item.tag.bonus_random_bonus[0]
execute store result score $item.random.count mem run data get storage item:bonus random_bonus.count