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@@ -17,12 +17,4 @@ function item:tick2
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# 全局倒计时
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# 全局倒计时
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execute if score $countdown_fast mem matches 1.. run scoreboard players remove $countdown_fast mem 1
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execute if score $countdown_fast mem matches 1.. run scoreboard players remove $countdown_fast mem 1
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-scoreboard players remove @e[scores={countdown_fast=1..}] countdown_fast 1
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-
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-# 特殊方块给予效果
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-execute as @a[gamemode=!spectator] if score @s effect_floating matches 1.. run scoreboard players add @s effect_floating 1
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-execute as @a[gamemode=!spectator] if score @s effect_floating matches 6.. run effect clear @s levitation
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-execute as @a[gamemode=!spectator] if score @s effect_floating matches 6.. run scoreboard players set @s effect_floating 0
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-execute as @a[gamemode=!spectator] at @s if block ~ ~-1 ~ diamond_block run scoreboard players set @s effect_floating 1
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-execute as @a[gamemode=!spectator] at @s if block ~ ~-1 ~ diamond_block run effect give @s levitation 1 12 true
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-execute as @a[gamemode=!spectator] at @s if block ~ ~-1 ~ diamond_block run effect give @s slow_falling 2 0 true
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+scoreboard players remove @e[scores={countdown_fast=1..}] countdown_fast 1
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