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LTCatt 6 жил өмнө
parent
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3ab2080a7e

+ 1 - 0
data/ltw/functions/clock/tick2.mcfunction

@@ -11,3 +11,4 @@ execute if score $state mem matches 7 run function ltw:state/7/tick2
 
 # 全局倒计时
 execute if score $countdown_fast mem matches 1.. run scoreboard players remove $countdown_fast mem 1
+scoreboard players remove @e[scores={countdown_fast=1..}] countdown_fast 1

+ 2 - 0
data/ltw/functions/init.mcfunction

@@ -29,6 +29,8 @@ scoreboard objectives remove temp
 scoreboard objectives add temp dummy
 scoreboard objectives remove countdown
 scoreboard objectives add countdown dummy "倒计时"
+scoreboard objectives remove countdown_fast
+scoreboard objectives add countdown_fast dummy "快速倒计时"
 scoreboard objectives remove health
 scoreboard objectives add health health "生命值"
 scoreboard objectives remove health_disp

+ 1 - 1
data/mini/functions/parkour/player_intro.mcfunction

@@ -1,6 +1,6 @@
 # 向单个玩家展示小游戏介绍
 tp @s[tag=!debug] 1010.96 26.83 1032.37 -385.24 16.67
-tellraw @s ["",{"text":"\n >> 旅途 >>\n\n","color":"red","bold":true}," 沿途前进, 到达终点, 获得胜利!\n"]
+tellraw @s ["",{"text":"\n >> 旅途 >>\n\n","color":"gold","bold":true}," 沿途前进, 到达终点, 获得胜利!\n"]
 tellraw @s ["",{"text": " <完成制> ","color":"red","bold": true}, {"text":"根据完成跑酷的速度快慢决定排名。","color":"gray"}]
 tellraw @s ["",{"text": " <和平环境> ","color":"light_purple","bold": true}, {"text":"无法攻击其他玩家。","color":"gray"}]
 tellraw @s ["",{"text": " <额外道具> ","color":"aqua","bold": true}, {"text":"小游戏地图中存在 1 个蓝色道具与 1 个白色道具。","color":"gray"}]

+ 1 - 1
data/mini/functions/phantom/game_start.mcfunction

@@ -1,2 +1,2 @@
 gamerule doDaylightCycle true
-scoreboard players set $countdown mem 105
+scoreboard players set $countdown mem 110

+ 1 - 1
data/mini/functions/phantom/player_intro.mcfunction

@@ -1,6 +1,6 @@
 # 向单个玩家展示小游戏介绍
 tp @s[tag=!debug] 1062.34 27.11 6040.84 461.44 28.30
-tellraw @s ["",{"text":"\n >> 月夜狩猎 >>\n\n","color":"red","bold":true}," 击杀幻翼, 获得积分。但不要击杀会倒扣分的红色幻翼……\n"]
+tellraw @s ["",{"text":"\n >> 月夜狩猎 >>\n\n","color":"gold","bold":true}," 用三叉戟击杀幻翼获得积分。但不要击杀会倒扣分的红色幻翼……\n"]
 tellraw @s ["",{"text": " <积分制> ","color":"red","bold": true}, {"text":"太阳升起时游戏即会结束, 然后根据积分决定排名。","color":"gray"}]
 tellraw @s ["",{"text": " <PVE> ","color":"light_purple","bold": true}, {"text":"无法攻击其他玩家, 但可以杀死幻翼。","color":"gray"}]
 tellraw @s ["",{"text": " <原型> ","color":"gold","bold": true}, {"text":"此游戏目前仅用于玩法测试, 尚未进行修缮。","color":"gray"}]

+ 2 - 0
data/mini/functions/phantom/tick20.mcfunction

@@ -1,7 +1,9 @@
+
 # 显示倒计时
 execute if score $countdown mem matches ..10 run title @a times 3 14 2
 execute if score $countdown mem matches ..10 run title @a subtitle {"score":{"name":"$countdown","objective":"mem"}}
 execute if score $countdown mem matches ..10 run title @a title [""]
+execute if score $countdown mem matches ..10 as @a at @s run function lib:sounds/hit2
 
 # -10s:提示游戏结束
 execute if score $countdown mem matches 10 run tellraw @a ["",{"text": ">> ","color":"aqua","bold": true},{"text": "太阳即将升起!","color":"aqua"}]

+ 1 - 1
data/mini/functions/zombie/player_intro.mcfunction

@@ -1,6 +1,6 @@
 # 向单个玩家展示小游戏介绍
 tp @s[tag=!debug] 1010.5 20 5006.0 0 25
-tellraw @s ["",{"text":"\n >> 猪海寻路 >>\n\n","color":"red","bold":true}," 猪灵正不断地涌现……努力生存, 成为最后的幸存者吧!\n"]
+tellraw @s ["",{"text":"\n >> 猪海寻路 >>\n\n","color":"gold","bold":true}," 猪灵正不断地涌现……努力生存, 成为最后的幸存者吧!\n"]
 tellraw @s ["",{"text": " <死亡淘汰制> ","color":"red","bold": true}, {"text":"生命无法自然恢复, 被猪灵杀死时即被淘汰。","color":"gray"}]
 tellraw @s ["",{"text": " <PVE> ","color":"light_purple","bold": true}, {"text":"无法攻击其他玩家, 但可以杀死猪灵。","color":"gray"}]
 tellraw @s ["",{"text": " <额外道具> ","color":"aqua","bold": true}, {"text":"将会随着时间推移生成 2 个白色道具。","color":"gray"}]