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阶段0外触发商店

00ll00 6 lat temu
rodzic
commit
3ce9bd5932
1 zmienionych plików z 22 dodań i 22 usunięć
  1. 22 22
      data/item/functions/shop/check.mcfunction

+ 22 - 22
data/item/functions/shop/check.mcfunction

@@ -1,23 +1,23 @@
-execute if score @s buy_trigger matches 1 run function item:shop/buy_apple1
-execute if score @s buy_trigger matches 2 run function item:shop/buy_apple2
-execute if score @s buy_trigger matches 3 run function item:shop/buy_armor1
-execute if score @s buy_trigger matches 4 run function item:shop/buy_armor2
-execute if score @s buy_trigger matches 5 run function item:shop/buy_armor3
-execute if score @s buy_trigger matches 6 run function item:shop/buy_armor4
-execute if score @s buy_trigger matches 7 run function item:shop/buy_arrow1
-execute if score @s buy_trigger matches 8 run function item:shop/buy_arrow2
-execute if score @s buy_trigger matches 9 run function item:shop/buy_arrow3
-execute if score @s buy_trigger matches 10 run function item:shop/buy_orange
-execute if score @s buy_trigger matches 11 run function item:shop/buy_weapon1
-execute if score @s buy_trigger matches 12 run function item:shop/buy_weapon2
-execute if score @s buy_trigger matches 13 run function item:shop/buy_weapon3
-execute if score @s buy_trigger matches 14 run function item:shop/buy_weapon4
-execute if score @s buy_trigger matches 15 run function item:shop/buy_bow
-execute if score @s buy_trigger matches 16 run function item:shop/buy_potion_resist
-execute if score @s buy_trigger matches 17 run function item:shop/buy_potion_speed1
-execute if score @s buy_trigger matches 18 run function item:shop/buy_potion_speed2
-execute if score @s buy_trigger matches 19 run function item:shop/buy_firework
-execute if score @s buy_trigger matches 20 run function item:shop/buy_bgm
-execute if score @s buy_trigger matches 21 run function item:shop/buy_pig
+execute if score @s buy_trigger matches 1 if score $state mem matches 0 run function item:shop/buy_apple1
+execute if score @s buy_trigger matches 2 if score $state mem matches 0 run function item:shop/buy_apple2
+execute if score @s buy_trigger matches 3 if score $state mem matches 0 run function item:shop/buy_armor1
+execute if score @s buy_trigger matches 4 if score $state mem matches 0 run function item:shop/buy_armor2
+execute if score @s buy_trigger matches 5 if score $state mem matches 0 run function item:shop/buy_armor3
+execute if score @s buy_trigger matches 6 if score $state mem matches 0 run function item:shop/buy_armor4
+execute if score @s buy_trigger matches 7 if score $state mem matches 0 run function item:shop/buy_arrow1
+execute if score @s buy_trigger matches 8 if score $state mem matches 0 run function item:shop/buy_arrow2
+execute if score @s buy_trigger matches 9 if score $state mem matches 0 run function item:shop/buy_arrow3
+execute if score @s buy_trigger matches 10 if score $state mem matches 0 run function item:shop/buy_orange
+execute if score @s buy_trigger matches 11 if score $state mem matches 0 run function item:shop/buy_weapon1
+execute if score @s buy_trigger matches 12 if score $state mem matches 0 run function item:shop/buy_weapon2
+execute if score @s buy_trigger matches 13 if score $state mem matches 0 run function item:shop/buy_weapon3
+execute if score @s buy_trigger matches 14 if score $state mem matches 0 run function item:shop/buy_weapon4
+execute if score @s buy_trigger matches 15 if score $state mem matches 0 run function item:shop/buy_bow
+execute if score @s buy_trigger matches 16 if score $state mem matches 0 run function item:shop/buy_potion_resist
+execute if score @s buy_trigger matches 17 if score $state mem matches 0 run function item:shop/buy_potion_speed1
+execute if score @s buy_trigger matches 18 if score $state mem matches 0 run function item:shop/buy_potion_speed2
+execute if score @s buy_trigger matches 19 if score $state mem matches 0 run function item:shop/buy_firework
+execute if score @s buy_trigger matches 20 if score $state mem matches 0 run function item:shop/buy_bgm
+execute if score @s buy_trigger matches 21 if score $state mem matches 0 run function item:shop/buy_pig
 scoreboard players set @s buy_trigger 0
-scoreboard players enable @s buy_trigger
+execute if score $state mem matches 0 run scoreboard players enable @s buy_trigger