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@@ -2,15 +2,22 @@
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# HUD
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execute if score $mini_type mem matches 1 run scoreboard objectives setdisplay list total_score_disp
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execute if score $mini_type mem matches 1 run scoreboard objectives setdisplay belowName total_score_disp
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+execute if score $mini_type mem matches 1 run scoreboard objectives setdisplay sidebar total_score
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execute if score $mini_type mem matches 2 run scoreboard objectives setdisplay list total_score_disp
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execute if score $mini_type mem matches 2 run scoreboard objectives setdisplay belowName total_score_disp
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+execute if score $mini_type mem matches 2 run scoreboard objectives setdisplay sidebar total_score
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execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay list mini_heart_disp
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execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay belowName mini_heart
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+execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay sidebar total_score
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execute if score $mini_type mem matches 4 run scoreboard objectives setdisplay list mini_heart_disp
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execute if score $mini_type mem matches 4 run scoreboard objectives setdisplay belowName mini_heart
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+execute if score $mini_type mem matches 4 run scoreboard objectives setdisplay sidebar total_score
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execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay list health_disp
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execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay belowName health_disp
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-scoreboard objectives setdisplay sidebar total_score
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+execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay sidebar total_score
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+execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay list health_disp
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+execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay belowName kill_phantom
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+execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay sidebar kill_phantom
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# 调用其他模块
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execute if score $mini_type mem matches 1 run function mini:parkour/game_start
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