@@ -14,6 +14,10 @@ execute if score $state mem matches 7 run function ltw:state/7/tick20
execute if score $countdown mem matches 1.. run scoreboard players remove $countdown mem 1
scoreboard players remove @e[scores={countdown=1..}] countdown 1
+# 两秒一次的支持
+scoreboard players add $twice mem 1
+execute if score $twice mem matches 2.. run scoreboard players set $twice mem 0
+
# 掐死原版 BGM
stopsound @a music music.game
stopsound @a music music.creative
@@ -1 +1 @@
-execute as @e[type=slime] run attribute @s minecraft:generic.attack_damage base set 6
+execute as @e[type=slime] run attribute @s minecraft:generic.attack_damage base set 5
@@ -11,5 +11,5 @@ execute if score $countdown mem matches 10 run tellraw @a ["",{"text": ">> ","co
execute if score $countdown mem matches 0 run function mini:main/game_end
# 回复生命值
-effect give @a regeneration 1 10 true
-schedule function mini:slime/game/clear_effect 1t replace
+execute if score $twice mem matches 1 run effect give @a regeneration 1 10 true
+execute if score $twice mem matches 1 run schedule function mini:slime/game/clear_effect 1t replace