00ll00 5 years ago
parent
commit
4b8a45c740

+ 1 - 0
data/item/functions/bonus_item/random_bonus.mcfunction

@@ -6,4 +6,5 @@ execute store result score $item.random.count mem run data get storage item:bonu
 execute if score $item.random.count mem matches 1.. if data storage item:bonus random_bonus{"type":"normal"} run function item:bonus_item/random_normal
 execute if score $item.random.count mem matches 1.. if data storage item:bonus random_bonus{"type":"score"} run function item:bonus_item/random_score
 tellraw 00ll00 {"nbt":"item.tag.bonus_random_bonus","storage": "item:bonus"}
+execute if data storage item:bonus item.tag.bonus_random_bonus[0] run say 啊啊啊
 execute if data storage item:bonus item.tag.bonus_random_bonus[0] run function item:bonus/random_bonus

+ 0 - 1
data/ltw/functions/main/player_enter.mcfunction

@@ -38,6 +38,5 @@ function lib:bossbar/show
 # FIXME: {交易} 在缓慢旋转视角时能观察到村民前后抽搐
 
 # 010
-# TODO: 支持 “随机获得 2 个绿色物品” 这种类型的奖励(指定 LootTable 名称和运行次数)
 # TODO: 升级 1.16.5(不过得先等 OptiFine 更新)
 # TODO: {幻翼} 制作幻翼的成品地图