@@ -1,4 +1,4 @@
# 生成蓝色品质的物品实体
-loot spawn ~ ~ ~ loot item:gameparty/mixed/blue
-execute align xyz as @e[type=item,dx=0,dy=0,dz=0,limit=1] run function item:bonus_item/gameparty/set_data/blue
+loot spawn 0 0 0 loot item:gameparty/mixed/blue
+execute as @e[type=item,x=0,y=0,z=0,dx=0,dy=0,dz=0,limit=1] positioned ~ ~ ~ run function item:bonus_item/gameparty/wrap/blue
# 生成绿色品质的物品实体
-loot spawn ~ ~ ~ loot item:gameparty/mixed/green
-execute align xyz as @e[type=item,dx=0,dy=0,dz=0,limit=1] run function item:bonus_item/gameparty/set_data/green
+loot spawn 0 0 0 loot item:gameparty/mixed/green
+execute as @e[type=item,x=0,y=0,z=0,dx=0,dy=0,dz=0,limit=1] positioned ~ ~ ~ run function item:bonus_item/gameparty/wrap/green
# 生成紫色品质的物品实体
-loot spawn ~ ~ ~ loot item:gameparty/mixed/purple
-execute align xyz as @e[type=item,dx=0,dy=0,dz=0,limit=1] run function item:bonus_item/gameparty/set_data/purple
+loot spawn 0 0 0 loot item:gameparty/mixed/purple
+execute as @e[type=item,x=0,y=0,z=0,dx=0,dy=0,dz=0,limit=1] positioned ~ ~ ~ run function item:bonus_item/gameparty/wrap/purple
# 生成白色品质的物品实体
-loot spawn ~ ~ ~ loot item:gameparty/mixed/white
-execute align xyz as @e[type=item,dx=0,dy=0,dz=0,limit=1] run function item:bonus_item/gameparty/set_data/white
+loot spawn 0 0 0 loot item:gameparty/mixed/white
+execute as @e[type=item,x=0,y=0,z=0,dx=0,dy=0,dz=0,limit=1] positioned ~ ~ ~ run function item:bonus_item/gameparty/wrap/white
-loot spawn ~ ~ ~ loot item:gameparty/score/blue
+loot spawn 0 0 0 loot item:gameparty/score/blue
-loot spawn ~ ~ ~ loot item:gameparty/score/green
+loot spawn 0 0 0 loot item:gameparty/score/green
loot spawn 0 0 0 loot item:gameparty/score/purple
loot spawn 0 0 0 loot item:gameparty/score/white
@@ -1,3 +1,4 @@
#as item
+tp @s ~ ~ ~
data merge entity @s {Age:-32768,PickupDelay:0,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0]}
execute as @s run data modify entity @s CustomName set from entity @s Item.tag.item_name