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@@ -16,8 +16,8 @@ execute unless entity @a[tag=mini_rank1] unless entity @a[tag=mini_rank2] unless
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# 以玩家为对象开始执行
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# 以玩家为对象开始执行
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execute as @a[tag=new_selector] run function ltw:state/7/next2
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execute as @a[tag=new_selector] run function ltw:state/7/next2
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-execute unless entity @a[tag=new_selector] if score $game_type mem matches 1 if score $round mem matches ..5 run function ltw:state/7/continue_gameparty
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-execute unless entity @a[tag=new_selector] if score $game_type mem matches 1 if score $round mem matches 6.. run function ltw:main/game_end
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+execute unless entity @a[tag=new_selector] if score $game_type mem matches 1 if score $round mem matches 5.. run function ltw:main/game_end
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+execute unless entity @a[tag=new_selector] if score $game_type mem matches 1 if score $round mem matches ..4 run function ltw:state/7/continue_gameparty
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# 初始化倒计时
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# 初始化倒计时
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scoreboard players set $countdown mem 10
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scoreboard players set $countdown mem 10
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