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@@ -6,14 +6,16 @@ scoreboard players set $random_min mem 0
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scoreboard players set $random_max mem 100
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function lib:random
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scoreboard players operation $random mem += $zombie_luck mem
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-execute if score $random mem matches 80.. run scoreboard players remove $zombie_luck mem 1
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+execute if score $random mem matches 75.. run scoreboard players remove $zombie_luck mem 1
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# 清理恼鬼
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execute if score $random mem matches 50.. run tp @e[type=vex,limit=1,sort=random] ~ -100 ~
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# 赋予随机效果
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+effect give @e[type=husk,limit=1,sort=random] speed 1 1
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effect give @e[type=husk,limit=1,sort=random] speed 4
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-effect give @e[type=zombie,limit=1,sort=random] slowness 4
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+effect give @e[type=zombie,limit=2,sort=random] slowness 4 2
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+effect give @e[type=zombie,limit=1,sort=random] slowness 2 3
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# 召唤怪物
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execute if score $random mem matches -5..5 run function mini:zombie/game/summon_zombie
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