Browse Source

打开僵尸游戏的碰撞箱

LTCatt 6 years ago
parent
commit
51c184649f

+ 1 - 0
data/ltw/functions/state/0/state_enter.mcfunction

@@ -9,6 +9,7 @@ scoreboard objectives setdisplay list
 
 
 # 伤害管理
 # 伤害管理
 team modify player friendlyFire false
 team modify player friendlyFire false
+team modify player collisionRule never
 gamerule fallDamage false
 gamerule fallDamage false
 
 
 # 清理加载区域
 # 清理加载区域

+ 1 - 0
data/mini/functions/colormatch/game_init.mcfunction

@@ -20,4 +20,5 @@ schedule function mini:colormatch/game_init2 18t replace
 
 
 # 伤害管理
 # 伤害管理
 team modify player friendlyFire true
 team modify player friendlyFire true
+team modify player collisionRule never
 gamerule fallDamage false
 gamerule fallDamage false

+ 1 - 0
data/mini/functions/hotpm/game_init.mcfunction

@@ -5,6 +5,7 @@ scoreboard players set $finish_mode mem 0
 
 
 # 伤害管理
 # 伤害管理
 team modify player friendlyFire true
 team modify player friendlyFire true
+team modify player collisionRule never
 gamerule fallDamage false
 gamerule fallDamage false
 
 
 # 生成地图
 # 生成地图

+ 1 - 0
data/mini/functions/parkour/game_init.mcfunction

@@ -9,4 +9,5 @@ setblock 1000 11 1000 minecraft:redstone_block
 
 
 # 伤害管理
 # 伤害管理
 team modify player friendlyFire true
 team modify player friendlyFire true
+team modify player collisionRule never
 gamerule fallDamage false
 gamerule fallDamage false

+ 1 - 0
data/mini/functions/tntrun/game_init.mcfunction

@@ -12,4 +12,5 @@ kill @e[tag=tntrun_block]
 
 
 # 伤害管理
 # 伤害管理
 team modify player friendlyFire true
 team modify player friendlyFire true
+team modify player collisionRule never
 gamerule fallDamage false
 gamerule fallDamage false

+ 1 - 0
data/mini/functions/zombie/game_init.mcfunction

@@ -16,4 +16,5 @@ scoreboard players set $zombie_luck mem 0
 
 
 # 伤害管理
 # 伤害管理
 team modify player friendlyFire false
 team modify player friendlyFire false
+team modify player collisionRule always
 gamerule fallDamage false
 gamerule fallDamage false

+ 2 - 0
data/mini/functions/zombie/tick20.mcfunction

@@ -20,3 +20,5 @@ effect give @e[type=zombie,limit=1,sort=random] slowness 2 1
 # 召唤怪物
 # 召唤怪物
 execute if score $random mem matches -5..5 run function mini:zombie/game/summon_zombie
 execute if score $random mem matches -5..5 run function mini:zombie/game/summon_zombie
 execute if score $random mem matches ..-8 run function mini:zombie/game/summon_skeleton
 execute if score $random mem matches ..-8 run function mini:zombie/game/summon_skeleton
+
+# FIXME : 僵尸游戏旁观者没夜视