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@@ -1,10 +1,10 @@
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# at new position
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-# input: $rgb_rule_type rgb_sys
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+# input: $rule_type rgb_sys
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-execute if score $rgb_rule_type rgb_sys matches 1 run loot replace block 0 0 1 container.0 loot mini:rgb/add_red
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-execute if score $rgb_rule_type rgb_sys matches 2 run loot replace block 0 0 1 container.0 loot mini:rgb/add_green
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-execute if score $rgb_rule_type rgb_sys matches 3 run loot replace block 0 0 1 container.0 loot mini:rgb/add_blue
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-execute if score $rgb_rule_type rgb_sys matches 4 run loot replace block 0 0 1 container.0 loot mini:rgb/finish
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+execute if score $rule_type rgb_sys matches 1 run loot replace block 0 0 1 container.0 loot mini:rgb/add_red
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+execute if score $rule_type rgb_sys matches 2 run loot replace block 0 0 1 container.0 loot mini:rgb/add_green
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+execute if score $rule_type rgb_sys matches 3 run loot replace block 0 0 1 container.0 loot mini:rgb/add_blue
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+execute if score $rule_type rgb_sys matches 4 run loot replace block 0 0 1 container.0 loot mini:rgb/finish
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# 生成文本
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data modify storage ltw:mini rgb.rule set from block 0 0 1 Items[0].tag
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