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execute if score $player_alive mem matches 2.. as @e[type=area_effect_cloud,tag=pm_boom] at @s as @a[sort=furthest,tag=mini_running,tag=!watcher,limit=1] run function mini:hotpm/game/pm_init
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execute if score $player_alive mem matches 2.. as @e[type=area_effect_cloud,tag=pm_boom] at @s as @a[sort=furthest,tag=mini_running,tag=!watcher,limit=1] run function mini:hotpm/game/pm_init
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# execute at @s as @a[gamemode=spectator,distance=..0.1] run spectate @p[tag=pm_holding]
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# execute at @s as @a[gamemode=spectator,distance=..0.1] run spectate @p[tag=pm_holding]
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