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@@ -5,7 +5,6 @@ tag @a remove total_rank1
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tag @a remove total_rank2
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tag @a remove total_rank3
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tag @a remove total_rankl
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-tag @a remove total_rankx
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# 1
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function ltw:main/get_max_score
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execute as @a if score @s total_score = #score_max mem run tag @s add total_rank1
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@@ -23,42 +22,12 @@ scoreboard players set #score_min mem 2147483647
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scoreboard players operation #score_min mem < @a[team=playing] total_score
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execute as @a if score @s total_score = #score_min mem run tag @s add total_rankl
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# 没有名次
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-tag @a[team=playing,tag=!total_rank1,tag=!total_rank2,tag=!total_rank3] add total_rankx
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+tag @a[team=playing,tag=!total_rank1,tag=!total_rank2,tag=!total_rank3] add total_rankl
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# 给予进度
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scoreboard players add @a[team=playing] stat_total 1
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scoreboard players add @a[tag=total_rank1] stat_win 1
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-# 计算金粒奖励
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-scoreboard players set #total_gold mem 0
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-execute as @a[team=playing] run scoreboard players add #total_gold mem 300
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-# 计算总权重与单份奖励
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-scoreboard players set #total_weight mem 0
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-execute as @a[tag=total_rank1] run scoreboard players add #total_weight mem 4
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-execute as @a[tag=total_rank2] run scoreboard players add #total_weight mem 3
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-execute as @a[tag=total_rank3] run scoreboard players add #total_weight mem 2
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-execute as @a[tag=total_rankx] run scoreboard players add #total_weight mem 1
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-scoreboard players operation #total_gold mem /= #total_weight mem
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-# 计算名次奖励
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-scoreboard players set #rank1_gold mem 4
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-scoreboard players operation #rank1_gold mem *= #total_gold mem
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-scoreboard players operation #rank1_gold mem /= #100 mem
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-scoreboard players set #rank2_gold mem 3
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-scoreboard players operation #rank2_gold mem *= #total_gold mem
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-scoreboard players operation #rank2_gold mem /= #100 mem
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-scoreboard players set #rank3_gold mem 2
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-scoreboard players operation #rank3_gold mem *= #total_gold mem
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-scoreboard players operation #rank3_gold mem /= #100 mem
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-scoreboard players set #rankl_gold mem 1
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-scoreboard players operation #rankl_gold mem *= #total_gold mem
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-scoreboard players operation #rankl_gold mem /= #100 mem
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-# 如果因为掉线强制结束则无名次奖励
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-execute store result score #count mem if entity @a[team=playing]
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-execute if score #count mem matches ..2 run scoreboard players set #rank1_gold mem 0
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-execute if score #count mem matches ..2 run scoreboard players set #rank2_gold mem 0
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-execute if score #count mem matches ..2 run scoreboard players set #rank3_gold mem 0
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-execute if score #count mem matches ..2 run scoreboard players set #rankl_gold mem 0
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-
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# 显示排名
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tellraw @a ["",{"text":"\n------ 全场游戏结束! ------\n","color":"light_purple","bold":true}]
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tellraw @a [" ",{"text": "第一名 > ","color":"red"},{"selector": "@a[tag=total_rank1]","color":"red"},{"text":" (","color":"gray"},{"score":{"name": "@p[tag=total_rank1]","objective": "total_score"},"color":"gray"},{"text":")","color":"gray"}]
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@@ -77,17 +46,13 @@ tellraw @a[team=playing,scores={gold_extra=1..}] [" 在游戏过程中,你拿
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# 局中绿宝石
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tellraw @a[team=playing,scores={green_extra=1..}] [" 由于达成了进度,你得到了 ",{"score":{"name": "*","objective": "green_extra"},"color":"green"},{"text": " 绿宝石","color":"green"}," 完成奖励!"]
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-# 名次金粒奖励
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-scoreboard players set @a temp 0
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-execute as @a[tag=total_rank1] run scoreboard players operation @s temp = #rank1_gold mem
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-execute as @a[tag=total_rank2] run scoreboard players operation @s temp = #rank2_gold mem
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-execute as @a[tag=total_rank3] run scoreboard players operation @s temp = #rank3_gold mem
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-execute as @a[tag=total_rankx] run scoreboard players operation @s temp = #rankl_gold mem
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-execute as @a run scoreboard players operation @s gold += @s temp
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-execute as @a run scoreboard players operation @s gold_total += @s temp
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-tellraw @a[team=playing,tag=!total_rankx,tag=!total_rankl,scores={temp=1..}] [" 最后,由于你的出色名次,还获得了 ",{"score":{"name": "*","objective": "temp"},"color":"gold"},{"text": " 金粒","color":"gold"}," 奖励!"]
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-tellraw @a[team=playing,tag=!total_rankx,tag=total_rankl,scores={temp=1..}] [" 不要气馁,收下 ",{"score":{"name": "*","objective": "temp"},"color":"gold"},{"text": " 金粒","color":"gold"}," 奖励,继续加油吧!"]
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-tellraw @a[team=playing,tag=total_rankx,scores={temp=1..}] [" 不要气馁,收下 ",{"score":{"name": "*","objective": "temp"},"color":"gold"},{"text": " 金粒","color":"gold"}," 奖励,继续加油吧!"]
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+# 如果因为掉线强制结束则无安慰奖
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+execute store result score #count mem if entity @a[team=playing]
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+execute if score #count mem matches ..2 run tag @a remove total_rankl
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+# 安慰奖
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+execute as @a[tag=total_rankl] run scoreboard players add @s gold 5
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+execute as @a[tag=total_rankl] run scoreboard players add @s gold_total 5
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+tellraw @a[tag=total_rankl] [" 不要气馁,收下 ",{"text": "5 金粒","color":"gold"}," 奖励,继续加油吧!"]
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# 奖励结束
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tellraw @a[team=playing] ""
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