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@@ -20,4 +20,5 @@ execute if score #total_drop temp matches 1.. run function mini:diamond/game/ite
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tag @s add dead_player
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execute as @e[type=item,tag=death_drop] run data modify entity @s Thrower set from entity @a[tag=dead_player,limit=1] UUID
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tag @s remove dead_player
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-execute as @e[type=item,tag=death_drop] run function item:disable_throw
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+execute as @e[type=item,tag=death_drop] run function item:disable_throw
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+tag @e[type=item] remove death_drop
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