LTCatt 5 лет назад
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6fce417fa4

+ 1 - 3
data/ltw/functions/main/player_enter.mcfunction

@@ -34,13 +34,11 @@ function lib:bossbar/show
 # TODO: {TNTRun} 有多人汇报存在严重卡顿,检查是否是场地的粒子造成,或者是游戏中的光照更新、实体、方块变化
 
 # 龙猫
-# FIXME: BGM 可能会双响
-# TODO: 增加文本可读性
 # TODO: {幻翼} 在玩家第一次到达半血时显示回血的提示
 
 # HIM
 # TODO: {色彩} 添加极少量钻石(然后让龙猫在最上面加个奖励物品)
-# FIXME: 主大厅打开物品栏长按 Q 高概率导致物品消失
+# FIXME: {交易} 在缓慢旋转视角时能观察到村民前后抽搐
 
 # 010
 # TODO: 支持 “随机获得 2 个绿色物品” 这种类型的奖励(指定 LootTable 名称和运行次数)

+ 0 - 1
data/mini/functions/trade/game_end.mcfunction

@@ -2,7 +2,6 @@
 forceload remove 1000 5000 1064 5064
 
 # Gamerule 调整
-gamerule doDaylightCycle false
 gamerule doLimitedCrafting true
 gamerule keepInventory true
 gamerule doTileDrops false

+ 1 - 1
data/mini/functions/trade/game_init.mcfunction

@@ -6,7 +6,7 @@ scoreboard players set $finish_mode mem 0
 scoreboard players set $survival mem 1
 
 # 调整时间
-time set 8600t
+time set day
 
 # 生成地图
 setblock 1000 255 5000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"LTCat",rotation:"NONE",posX:0,mode:"LOAD",posY:-24,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:diamond_base",sizeY:25,sizeZ:32,showboundingbox:1b}

+ 0 - 1
data/mini/functions/trade/game_start.mcfunction

@@ -1,4 +1,3 @@
-gamerule doDaylightCycle true
 scoreboard players set $countdown mem 250
 
 # HUD

+ 1 - 1
data/mini/functions/trade/player_enter.mcfunction

@@ -1,5 +1,5 @@
 # 单个玩家开始小游戏时执行
-function lib:sounds/music/mini_secret
+function lib:sounds/music/mini_middle
 title @s clear
 title @s actionbar ""
 

+ 2 - 2
data/mini/functions/trade/player_intro.mcfunction

@@ -2,8 +2,8 @@
 tp @s[team=!debugging] 1013.47 247.63 5045.62 -178.86 17.18
 worldborder set 1000000
 effect give @s[team=!debugging] night_vision 1000000 0 true
-tellraw @s ["",{"text":"\n >> 不是钻石风暴 >>\n\n","color":"gold","bold":true}," 与村民交易, 尽快获取绿宝石!\n"]
+tellraw @s ["",{"text":"\n >> 贸易专家 >>\n\n","color":"gold","bold":true}," 手持交易之纸唤出村民, 与村民交易, 尽快获取绿宝石!\n"]
 tellraw @s ["",{"text": " <积分制> ","color":"red","bold": true}, {"text":"太阳落山时游戏即会结束, 然后根据持有的绿宝石数排名。","color":"gray"}]
-tellraw @s ["",{"text": " <PVE> ","color":"light_purple","bold": true}, {"text":"玩家不能 PVP, 死亡不会掉落且能立即复活。","color":"gray"}]
+tellraw @s ["",{"text": " <PVE> ","color":"light_purple","bold": true}, {"text":"无法攻击其他玩家, 死亡不掉落且能立即复活。","color":"gray"}]
 tellraw @s ["",{"text": " <早期测试> ","color":"dark_red","bold": true}, {"text":"此游戏目前还在早期测试, 什么鬼事情都有可能发生!","color":"dark_red"}]
 tellraw @s ""