LTCatt 6 lat temu
rodzic
commit
73709f8ce9

+ 5 - 5
data/lib/functions/effect/special_block.mcfunction

@@ -1,11 +1,11 @@
 # 5tick运行一次 计分板单位5tick
 
 # 钻石:起飞
-scoreboard players remove @a[scores={effect_floating=0..}] effect_floating 1
-execute as @a[gamemode=!spectator,scores={effect_floating=..0}] at @s if block ~ ~-1 ~ diamond_block run effect give @s levitation 1 12
-execute as @a[gamemode=!spectator,scores={effect_floating=..0}] at @s if block ~ ~-1 ~ diamond_block run effect give @s slow_falling 2 0 true
-execute as @a[gamemode=!spectator,scores={effect_floating=..0}] at @s if block ~ ~-1 ~ diamond_block run scoreboard players set @s effect_floating 2
-execute as @a[gamemode=!spectator,scores={effect_floating=..0}] at @s if block ~ ~-1 ~ diamond_block run function lib:sounds/teleport
+scoreboard players remove @a[scores={effect_floating=-5..}] effect_floating 1
+execute as @a[gamemode=!spectator,scores={effect_floating=..-5}] at @s if block ~ ~-1 ~ diamond_block run effect give @s levitation 1 12
+execute as @a[gamemode=!spectator,scores={effect_floating=..-5}] at @s if block ~ ~-1 ~ diamond_block run effect give @s slow_falling 2 0 true
+execute as @a[gamemode=!spectator,scores={effect_floating=..-5}] at @s if block ~ ~-1 ~ diamond_block run scoreboard players set @s effect_floating 2
+execute as @a[gamemode=!spectator,scores={effect_floating=..-5}] at @s if block ~ ~-1 ~ diamond_block run function lib:sounds/teleport
 effect clear @a[scores={effect_floating=0}] levitation
 
 # 绿宝石:回血