@@ -4,4 +4,4 @@
execute if score $state mem matches 5 run function ltw:state/5/tick1
# 死亡触发
-execute as @a[scores={death=1..}] at @s run function ltw:main/player_death
+execute as @a[scores={death=1..,health=1..}] at @s run function ltw:main/player_death