@@ -12,6 +12,6 @@
}
},
"rewards": {
- "function": "lib:damage_indicator/game/damage_dealt"
+ "function": "lib:damage_indicator/damage_dealt"
- "function": "lib:damage_indicator/game/damage_taken"
+ "function": "lib:damage_indicator/damage_taken"
@@ -1,6 +1,4 @@
# 如果是土豆持有者在热土豆游戏中打到人,才执行下一步
-say 有人打人!
-
execute if entity @s[tag=pm_holding] at @s run function mini:hotpm/game/damage_dealt2
# 结束伤害判断
@@ -1,3 +1,2 @@
# 添加受伤 Tag
-say 有人受伤!
tag @s add pm_damage_taken