LTCatt 6 năm trước cách đây
mục cha
commit
805cbd80d5

+ 1 - 1
data/lib/functions/effect/floating.mcfunction

@@ -5,5 +5,5 @@ scoreboard players remove @a effect_floating 1
 execute as @a[gamemode=!spectator,scores={effect_floating=..-2}] at @s if block ~ ~-1 ~ diamond_block run effect give @s levitation 1 12
 execute as @a[gamemode=!spectator,scores={effect_floating=..-2}] at @s if block ~ ~-1 ~ diamond_block run effect give @s levitation 1 12
 execute as @a[gamemode=!spectator,scores={effect_floating=..-2}] at @s if block ~ ~-1 ~ diamond_block run effect give @s slow_falling 2 0 true
 execute as @a[gamemode=!spectator,scores={effect_floating=..-2}] at @s if block ~ ~-1 ~ diamond_block run effect give @s slow_falling 2 0 true
 execute as @a[gamemode=!spectator,scores={effect_floating=..-2}] at @s if block ~ ~-1 ~ diamond_block run function lib:sounds/teleport
 execute as @a[gamemode=!spectator,scores={effect_floating=..-2}] at @s if block ~ ~-1 ~ diamond_block run function lib:sounds/teleport
-execute as @a[gamemode=!spectator,scores={effect_floating=..-2}] at @s if block ~ ~-1 ~ diamond_block run scoreboard players set @s effect_floating 6
+execute as @a[gamemode=!spectator,scores={effect_floating=..-2}] at @s if block ~ ~-1 ~ diamond_block run scoreboard players set @s effect_floating 5
 effect clear @a[scores={effect_floating=0}] levitation
 effect clear @a[scores={effect_floating=0}] levitation