龙腾猫跃 3 лет назад
Родитель
Сommit
8f227233c0

+ 1 - 1
data/ltw/advancements/blood/iron3.json

@@ -8,7 +8,7 @@
         "text": "铁血大亨 · γ "
       },
       "description": [
-        {"text": "【钢铁狂潮】拥有 35 块铁锭\n", "color":"gray"},
+        {"text": "【钢铁狂潮】拥有 40 块铁锭\n", "color":"gray"},
         {"text": "奖励: ","color":"green"},
         {"text": "2 绿宝石","color":"white"}
       ],

+ 1 - 1
data/ltw/advancements/blood/phantom2.json

@@ -8,7 +8,7 @@
         "text": "不再有梦 · β "
       },
       "description": [
-        {"text": "【月夜狩猎】击杀 14 只幻翼\n", "color":"gray"},
+        {"text": "【月夜狩猎】击杀 15 只幻翼\n", "color":"gray"},
         {"text": "奖励: ","color":"green"},
         {"text": "2 绿宝石","color":"white"}
       ],

+ 1 - 1
data/ltw/advancements/blood/phantom3.json

@@ -8,7 +8,7 @@
         "text": "不再有梦 · γ "
       },
       "description": [
-        {"text": "【月夜狩猎】击杀 21 只幻翼\n", "color":"gray"},
+        {"text": "【月夜狩猎】击杀 24 只幻翼\n", "color":"gray"},
         {"text": "奖励: ","color":"green"},
         {"text": "2 绿宝石","color":"white"}
       ],

+ 1 - 1
data/ltw/advancements/blood/phantom4.json

@@ -8,7 +8,7 @@
         "text": "不再有梦 · Ω "
       },
       "description": [
-        {"text": "【月夜狩猎】击杀 28 只幻翼\n", "color":"gray"},
+        {"text": "【月夜狩猎】击杀 30 只幻翼\n", "color":"gray"},
         {"text": "究极隐藏挑战!","color":"dark_gray","italic": true}
       ],
       "frame": "challenge",

+ 1 - 1
data/ltw/advancements/parkour/treasure2.json

@@ -8,7 +8,7 @@
         "text": "争分夺秒 · β "
       },
       "description": [
-        {"text": "【遗迹寻宝】在 60 秒内到达终点\n", "color":"gray"},
+        {"text": "【遗迹寻宝】在 50 秒内到达终点\n", "color":"gray"},
         {"text": "奖励: ","color":"green"},
         {"text": "2 绿宝石","color":"white"}
       ],

+ 1 - 1
data/ltw/advancements/parkour/treasure3.json

@@ -8,7 +8,7 @@
         "text": "争分夺秒 · γ "
       },
       "description": [
-        {"text": "【遗迹寻宝】在 40 秒内到达终点\n", "color":"gray"},
+        {"text": "【遗迹寻宝】在 35 秒内到达终点\n", "color":"gray"},
         {"text": "奖励: ","color":"green"},
         {"text": "2 绿宝石","color":"white"}
       ],

+ 1 - 1
data/ltw/advancements/parkour/treasure4.json

@@ -9,7 +9,7 @@
         "text": "争分夺秒 · Ω "
       },
       "description": [
-        {"text": "【遗迹寻宝】在 30 秒内到达终点\n", "color":"gray"},
+        {"text": "【遗迹寻宝】在 28 秒内到达终点\n", "color":"gray"},
         {"text": "究极隐藏挑战!","color":"dark_gray","italic": true}
       ],
       "frame": "challenge",

+ 4 - 2
data/ltw/advancements/story/challenger3.json

@@ -8,7 +8,7 @@
         "text": "挑战极限 · γ "
       },
       "description": [
-        {"text": "完成 8 项挑战进度\n", "color":"gray"},
+        {"text": "完成 10 项挑战进度\n", "color":"gray"},
         {"text": "奖励: ","color":"green"},
         {"text": "2 绿宝石","color":"white"}
       ],
@@ -28,6 +28,8 @@
       "05": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":5}},"condition":"entity_scores","entity":"this"}]}},
       "06": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":6}},"condition":"entity_scores","entity":"this"}]}},
       "07": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":7}},"condition":"entity_scores","entity":"this"}]}},
-      "08": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":8}},"condition":"entity_scores","entity":"this"}]}}
+      "08": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":8}},"condition":"entity_scores","entity":"this"}]}},
+      "09": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":9}},"condition":"entity_scores","entity":"this"}]}},
+      "10": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":10}},"condition":"entity_scores","entity":"this"}]}}
     }
   }

+ 2 - 2
data/ltw/advancements/story/challenger4.json

@@ -8,7 +8,7 @@
         "text": "挑战极限 · Ω "
       },
       "description": [
-        {"text": "完成 12 项挑战进度\n", "color":"gray"},
+        {"text": "完成 13 项挑战进度\n", "color":"gray"},
         {"text": "究极隐藏挑战!","color":"dark_gray","italic": true}
       ],
       "frame": "challenge",
@@ -20,6 +20,6 @@
       "function": "ltw:advancement/bonus_4"
     },
     "criteria": {
-      "a": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":12}},"condition":"entity_scores","entity":"this"}]}}
+      "a": {"trigger":"minecraft:location","conditions":{"player":[{"scores":{"stat_adv_challenge":{"min":13}},"condition":"entity_scores","entity":"this"}]}}
     }
   }

+ 1 - 1
data/mini/functions/iron/tick20.mcfunction

@@ -45,5 +45,5 @@ execute if score $foursec mem matches 1 run schedule function mini:iron/game/cle
 # 给予进度
 advancement grant @a[team=playing,scores={iron_count=10..}] only ltw:blood/iron1
 advancement grant @a[team=playing,scores={iron_count=20..}] only ltw:blood/iron2
-advancement grant @a[team=playing,scores={iron_count=35..}] only ltw:blood/iron3
+advancement grant @a[team=playing,scores={iron_count=40..}] only ltw:blood/iron3
 advancement grant @a[team=playing,scores={iron_count=50..}] only ltw:blood/iron4

+ 3 - 3
data/mini/functions/parkour/player_finished.mcfunction

@@ -8,9 +8,9 @@ function mini:main/update_player_count
 scoreboard players set #temp mem 130
 scoreboard players operation #temp mem -= $countdown mem
 execute if score #temp mem matches 1..80 run advancement grant @s only ltw:parkour/treasure1
-execute if score #temp mem matches 1..60 run advancement grant @s only ltw:parkour/treasure2
-execute if score #temp mem matches 1..40 run advancement grant @s only ltw:parkour/treasure3
-execute if score #temp mem matches 1..30 run advancement grant @s only ltw:parkour/treasure4
+execute if score #temp mem matches 1..45 run advancement grant @s only ltw:parkour/treasure2
+execute if score #temp mem matches 1..35 run advancement grant @s only ltw:parkour/treasure3
+execute if score #temp mem matches 1..28 run advancement grant @s only ltw:parkour/treasure4
 
 # 显示提示
 execute if entity @s[tag=!rejoining] if score $player_finish mem matches 1 run tellraw @a ["",{"text": ">> ","color":"green","bold": true},{"selector": "@s"},{"text": " 已到达终点,用时 ","color":"green"},{"score": {"name": "#temp","objective": "mem"}}," 秒",{"text": "!第 ","color":"green"},{"score": {"name": "$player_finish","objective": "mem"},"color":"green"},{"text": " 名!","color":"green"}]

+ 3 - 3
data/mini/functions/phantom/tick20.mcfunction

@@ -4,9 +4,9 @@ execute if score $countdown mem matches 60 run tellraw @a[team=playing,scores={g
 
 # 给予进度
 execute as @a[team=playing,scores={temp=1..,kill_phantom=7..9}] run advancement grant @s only ltw:blood/phantom1
-execute as @a[team=playing,scores={temp=1..,kill_phantom=14..16}] run advancement grant @s only ltw:blood/phantom2
-execute as @a[team=playing,scores={temp=1..,kill_phantom=21..23}] run advancement grant @s only ltw:blood/phantom3
-execute as @a[team=playing,scores={temp=1..,kill_phantom=28..30}] run advancement grant @s only ltw:blood/phantom4
+execute as @a[team=playing,scores={temp=1..,kill_phantom=15..17}] run advancement grant @s only ltw:blood/phantom2
+execute as @a[team=playing,scores={temp=1..,kill_phantom=24..26}] run advancement grant @s only ltw:blood/phantom3
+execute as @a[team=playing,scores={temp=1..,kill_phantom=30..32}] run advancement grant @s only ltw:blood/phantom4
 
 # 判断是否符合刷出新物品的条件:0 为可以,其他为不可以
 scoreboard players set #new_item mem 0