aqupa 4 jaren geleden
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commit
99929a3c51
1 gewijzigde bestanden met toevoegingen van 4 en 4 verwijderingen
  1. 4 4
      data/mini/functions/rgb/game/conditions/take_damage.mcfunction

+ 4 - 4
data/mini/functions/rgb/game/conditions/take_damage.mcfunction

@@ -1,10 +1,10 @@
 # as rule marker
 # 受到 value 点伤害
 
-execute store result score #temp_scr rgb_sys run data get entity @s data.player.conditions.tack_damage
-execute as @a[tag=rgb_op,limit=1] if score @s rgb_tack_damage matches 1.. run scoreboard players operation #temp_scr rgb_sys += @s rgb_tack_damage
+execute store result score #temp_scr rgb_sys run data get entity @s data.player.conditions.take_damage
+execute as @a[tag=rgb_op,limit=1] if score @s rgb_take_damage matches 1.. run scoreboard players operation #temp_scr rgb_sys += @s rgb_tack_damage
 
-execute store result score #temp rgb_sys run data get entity @s data.conditions[{type:"tack_damage"}].value
+execute store result score #temp rgb_sys run data get entity @s data.conditions[{type:"take_damage"}].value
 execute if score #temp_scr rgb_sys < #temp rgb_sys run data modify entity @s data.enable set value 0
 
-execute store result entity @s data.player.conditions.tack_damage short 1 run scoreboard players get #temp_scr rgb_sys
+execute store result entity @s data.player.conditions.take_damage short 1 run scoreboard players get #temp_scr rgb_sys