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修改不停替换三叉戟的bug

HerobrineXia %!s(int64=6) %!d(string=hai) anos
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a0f5b83f44
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      data/mini/functions/phantom/tick2.mcfunction

+ 2 - 2
data/mini/functions/phantom/tick2.mcfunction

@@ -1,6 +1,6 @@
 # 给与玩家三叉戟
-execute as @a[tag=mini_running] unless score @s countdown matches 1.. run function mini:phantom/game/give_trident
-execute as @a[tag=mini_running] unless score @s countdown matches 1.. run scoreboard players set @s countdown 2
+execute as @a[tag=mini_running] unless data entity @s Inventory[{id:"minecraft:trident",tag:{GameItem:1b}}] unless score @s countdown matches 1.. run function mini:phantom/game/give_trident
+execute as @a[tag=mini_running] unless data entity @s Inventory[{id:"minecraft:trident",tag:{GameItem:1b}}] unless score @s countdown matches 1.. run scoreboard players set @s countdown 2
 
 # 清理错位的三叉戟
 execute as @a[tag=mini_running] unless score @s countdown matches 1.. unless data entity @s Inventory[{id:"minecraft:trident",Slot:8b,tag:{GameItem:1b}}] if data entity @s Inventory[{id:"minecraft:trident",tag:{GameItem:1b}}] run function mini:phantom/game/give_trident