aqupa пре 4 година
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b112f90718

+ 1 - 0
data/mini/functions/main/tick2.mcfunction

@@ -5,5 +5,6 @@ execute if score $mini_type mem matches 3 run function mini:hotpm/tick2
 execute if score $mini_type mem matches 4 run function mini:colormatch/tick2
 execute if score $mini_type mem matches 5 run function mini:phantom/tick2
 execute if score $mini_type mem matches 201 run function mini:ass/tick2
+execute if score $mini_type mem matches 202 run function mini:rgb/tick2
 execute if score $mini_type mem matches 101 run function mini:diamond/tick2
 execute if score $mini_type mem matches 102 run function mini:trade/tick2

+ 1 - 0
data/mini/functions/main/tick5.mcfunction

@@ -5,6 +5,7 @@ execute if score $mini_type mem matches 2 run function mini:tntrun/tick5
 execute if score $mini_type mem matches 3 run function mini:hotpm/tick5
 execute if score $mini_type mem matches 5 run function mini:phantom/tick5
 execute if score $mini_type mem matches 101 run function mini:diamond/tick5
+execute if score $mini_type mem matches 202 run function mini:rgb/tick5
 
 # 同步生命值
 scoreboard players reset * temp

+ 1 - 0
data/mini/functions/main/watcher_limit.mcfunction

@@ -5,5 +5,6 @@ execute if score $mini_type mem matches 3 run function mini:hotpm/watcher_limit
 execute if score $mini_type mem matches 4 run function mini:colormatch/watcher_limit
 execute if score $mini_type mem matches 5 run function mini:phantom/watcher_limit
 execute if score $mini_type mem matches 201 run function mini:ass/watcher_limit
+execute if score $mini_type mem matches 202 run function mini:rgb/watcher_limit
 execute if score $mini_type mem matches 101 run function mini:diamond/watcher_limit
 execute if score $mini_type mem matches 102 run function mini:trade/watcher_limit

+ 1 - 1
data/mini/functions/rgb/game/give_pickaxe.mcfunction

@@ -4,4 +4,4 @@ clear @s netherite_pickaxe{game_item:1b}
 execute if data entity @s Inventory[{Slot:8b}] run scoreboard players set @s item_slot 8
 execute if data entity @s Inventory[{Slot:8b}] at @s run function item:pop_slot/return_item
 
-item replace entity @s hotbar.8 with minecraft:netherite_pickaxe{game_item:1b,display:{Name:'{"text":"镐","italic":false}'},Enchantments:[{id:"minecraft:efficiency",lvl:10s}]} 1
+item replace entity @s hotbar.8 with minecraft:netherite_pickaxe{game_item:1b,display:{Name:'{"text":"镐","italic":false}'},Enchantments:[{id:"minecraft:efficiency",lvl:6s}]} 1

+ 1 - 1
data/mini/functions/rgb/player_enter.mcfunction

@@ -18,7 +18,7 @@ scoreboard players set @s rgb_G 0
 scoreboard players set @s rgb_B 0
 
 # 传送玩家
-spreadplayers 1015 8015 1 10 under 15 false @s[team=playing,tag=!rejoining]
+spreadplayers 1026 8012 8 16 under 30 false @s[team=playing,tag=!rejoining]
 
 # 调整模式
 gamemode spectator @s[team=!debugging]

+ 0 - 0
data/mini/functions/rgb/tick20.mcfunction


+ 3 - 0
data/mini/loot_tables/rgb/blue.json

@@ -0,0 +1,3 @@
+{
+    
+}

+ 3 - 0
data/mini/loot_tables/rgb/effect.json

@@ -0,0 +1,3 @@
+{
+    
+}