LTCatt 6 jaren geleden
bovenliggende
commit
b481999156

+ 1 - 0
data/ltw/functions/state/0/state_enter.mcfunction

@@ -8,6 +8,7 @@ scoreboard objectives setdisplay sidebar
 scoreboard objectives setdisplay list
 
 # 伤害管理
+scoreboard players set $remove_resistance mem 0
 team modify player friendlyFire false
 team modify player collisionRule never
 gamerule fallDamage false

+ 1 - 0
data/ltw/functions/state/7/state_enter.mcfunction

@@ -11,6 +11,7 @@ scoreboard objectives setdisplay list total_score_disp
 scoreboard players set $countdown mem 7
 
 # 伤害管理
+scoreboard players set $remove_resistance mem 0
 team modify player friendlyFire false
 team modify player collisionRule always
 gamerule fallDamage false

+ 1 - 1
data/mini/functions/colormatch/game_init.mcfunction

@@ -13,7 +13,6 @@ fill 1049 11 4025 1075 40 4025 stone
 scoreboard players set $finish_mode mem 0
 scoreboard players set $color_match_time mem 60
 scoreboard players set $color_match_type mem 0
-scoreboard players set $remove_resistance mem 0
 
 # 刷新地基
 function mini:colormatch/game/prepare_round
@@ -24,6 +23,7 @@ kill @e[type=arrow]
 kill @e[type=item]
 
 # 伤害管理
+scoreboard players set $remove_resistance mem 0
 team modify player friendlyFire true
 team modify player collisionRule always
 gamerule fallDamage false

+ 1 - 1
data/mini/functions/hotpm/game_init.mcfunction

@@ -2,9 +2,9 @@
 forceload add 1000 3000 1100 3100
 
 scoreboard players set $finish_mode mem 0
-scoreboard players set $remove_resistance mem 0
 
 # 伤害管理
+scoreboard players set $remove_resistance mem 0
 team modify player friendlyFire true
 team modify player collisionRule always
 gamerule fallDamage false

+ 1 - 1
data/mini/functions/parkour/game_init.mcfunction

@@ -2,7 +2,6 @@
 forceload add 1000 1000 1064 1064
 
 scoreboard players set $finish_mode mem 1
-scoreboard players set $remove_resistance mem 0
 
 # 生成地图
 setblock 1000 4 1000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"00ll00",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:parkour0",sizeY:32,sizeZ:32,showboundingbox:0b}
@@ -23,6 +22,7 @@ execute positioned 1024.5 30.5 1038.5 run function item:bonus_item/gameparty/las
 scoreboard players set $parkour_door mem 0
 
 # 伤害管理
+scoreboard players set $remove_resistance mem 0
 team modify player friendlyFire false
 team modify player collisionRule always
 gamerule fallDamage false

+ 1 - 1
data/mini/functions/tntrun/game_init.mcfunction

@@ -2,7 +2,6 @@
 forceload add 1000 2000 1050 2050
 
 scoreboard players set $finish_mode mem 0
-scoreboard players set $remove_resistance mem 0
 
 # 生成地图
 setblock 1000 10 2000 minecraft:structure_block{mode:"LOAD",name:"mini:tntrun"}
@@ -17,6 +16,7 @@ kill @e[tag=tntrun_block]
 execute positioned 1011.5 15.5 2011.5 run function item:bonus_item/gameparty/normal/white
 
 # 伤害管理
+scoreboard players set $remove_resistance mem 0
 team modify player friendlyFire true
 team modify player collisionRule always
 gamerule fallDamage false

+ 1 - 1
data/mini/functions/zombie/game_init.mcfunction

@@ -2,7 +2,6 @@
 forceload add 1000 5000 1050 5050
 
 scoreboard players set $finish_mode mem 0
-scoreboard players set $remove_resistance mem 1
 
 # 生成地图
 setblock 1000 10 5000 minecraft:structure_block{mode:"LOAD",name:"mini:zombie"}
@@ -14,6 +13,7 @@ kill @e[type=item]
 tp @e[tag=mini_mob] ~ -100 ~
 
 # 伤害管理
+scoreboard players set $remove_resistance mem 1
 team modify player friendlyFire false
 team modify player collisionRule always
 gamerule fallDamage false