@@ -3,5 +3,3 @@
execute if score $state mem matches 7 as @a[tag=pickup_player] run function ltw:state/7/pickup
tag @a remove pickup_player
-
-# FIXME : [010] 标记 bonus_clear_nbt 的物品仍然残留 NBT
@@ -2,6 +2,6 @@
"condition":"minecraft:entity_properties",
"entity": "this",
"predicate": {
- "nbt": "Item.tag{\"bonus_clear_nbt\":true}"
+ "nbt": "\"Item\":{\"tag\":{\"bonus_clear_nbt\":1b}}"
}