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@@ -16,9 +16,9 @@ scoreboard players set $countdown mem 3
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#scoreboard players operation $mini_type mem = $random mem
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# 优化下一次游戏的选择:生成一个 1~[最大游戏编号] 的 randomarray,每次从其中取下一个数。如果数组取完了,就生成一个新数组,但是要保证新数组的开头和老数组的结尾不一样,这样就不会连续玩两次相同的游戏了
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-execute unless data storage lib:randarray out[0] run function ltw:state/3/newarray
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-execute store result score $mini_type mem run data get storage lib:randarray out[0]
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-data remove storage lib:randarray out[0]
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+execute unless data storage ltw:mini types[0] run function ltw:state/3/newarray
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+execute store result score $mini_type mem run data get storage ltw:mini types[0]
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+data remove storage ltw:mini types[0]
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# 初始化小游戏
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function mini:main/game_init
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