@@ -1 +1,2 @@
execute if score $mini_type mem matches 2 run function mini:tntrun/tick1
+execute if score $mini_type mem matches 8 run function mini:trade/tick1
@@ -0,0 +1,2 @@
+scoreboard players add $1tick mem 1
+execute as @e[type=villager,tag=TradePlayer] store result entity @s SBMJ byte 1 run scoreboard players get $1tick mem