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@@ -12,6 +12,6 @@ execute if score $countdown mem matches ..10 as @a at @s run function lib:sounds
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execute if score $countdown mem matches 0 run function mini:main/game_end
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# 回复生命值
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-# execute if score $twice mem matches 1 run effect give @a regeneration 1 10 true
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-# execute if score $twice mem matches 1 run schedule function mini:phantom/game/clear_effect 1t replace
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-# effect clear @a regeneration
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+execute if score $twice mem matches 1 run effect give @a regeneration 1 10 true
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+execute if score $twice mem matches 1 run schedule function mini:phantom/game/clear_effect 1t replace
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+effect clear @a regeneration
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