@@ -16,6 +16,5 @@ scoreboard players operation @a game_id = $ game_id
clear @a[tag=!watcher]
# 开始小游戏
-execute as @a at @s run function lib:sounds/levelup
function lib:sounds/music/stop
function ltw:state/3/state_enter
@@ -8,6 +8,9 @@ effect give @s saturation 1000000 0 true
gamerule naturalRegeneration true
effect give @s blindness 1000000 0 true
+# 音效
+execute at @s run function lib:sounds/levelup
+
# 自由旁观
gamemode spectator @s
spectate
@@ -1,5 +1,9 @@
# 生成奖励物品
+# 清理残余实体
kill @e[type=item]
+kill @e[type=arrow]
+kill @e[type=trident]
execute store result score $t_bonus_count mem if entity @a[tag=!watcher]
# scoreboard players add $t_bonus_count mem 1
@@ -14,6 +14,7 @@ effect give @s night_vision 1000000 0 true
# 显示小游戏结果
function mini:main/show_result
gamemode spectator