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没有小猪灵了;修正坐标

LTCatt 6 lat temu
rodzic
commit
d4295fd9c1

+ 0 - 1
data/ltw/functions/main/player_leave.mcfunction

@@ -10,6 +10,5 @@ execute if score $state mem matches 1.. if score $game_type mem matches 1 if sco
 execute if score $state mem matches 5 if score $mini_type mem matches 3 run function mini:hotpm/player_leave
 
 # FIXME : [010] 奖励选择房里还有结构方块的线
-# FIXME : [LTCat] 去掉小猪灵(不过注意别在 summon 时给予 NBT,这会覆盖掉它们的装备)
 # FIXME : [010/HIM] 玩家可以钓鱼
 # TODO : [LTCat] 添加更多游戏中 BGM

+ 1 - 0
data/mini/functions/parkour/game_init.mcfunction

@@ -16,6 +16,7 @@ kill @e[type=falling_block,tag=parkour_block]
 
 # 生成奖励物品
 execute positioned 1004.5 18.5 1043.5 run function item:bonus_item/rank/white
+execute positioned 1024.5 30.5 1038.5 run function item:bonus_item/rank/green
 
 # 初始化开门变量
 scoreboard players set $parkour_door mem 0

+ 1 - 1
data/mini/functions/parkour/player_enter.mcfunction

@@ -10,7 +10,7 @@ gamerule naturalRegeneration true
 effect give @s resistance 1000000 4 true
 
 # 传送玩家
-tp @s[tag=!watcher,tag=!rejoining] 1008.5 8.00 1008.5
+tp @s[tag=!watcher,tag=!rejoining] 1010.07 7.50 1006.98 -1518.69 -10.62
 
 # 调整模式
 gamemode spectator @s

+ 1 - 1
data/mini/functions/parkour/player_intro.mcfunction

@@ -1,4 +1,4 @@
 # 向单个玩家展示小游戏介绍
-tp @s 1008.5 8.00 1008.5
+tp @s 1010.83 30.16 1033.66 -1117.71 18.17
 tellraw @s ["",{"text":"\n>> 旅途 >>\n\n","color":"red","bold":true},"沿途前进, 到达终点, 获得胜利!"]
 tellraw @s ["",{"text": "[不稳定] ","color":"red"}, {"text":"此游戏尚未经过足够测试, 可能存在问题。\n","color":"gray"}]

+ 1 - 1
data/mini/functions/zombie/game/summon_equip.mcfunction

@@ -7,7 +7,7 @@ execute if score $random mem matches 0 positioned 1017.0 21.0 5004.0 unless enti
 execute if score $random mem matches 1 positioned 1004.0 21.0 5019.0 unless entity @e[tag=mini_mob,distance=..1] run summon piglin
 execute if score $random mem matches 2 positioned 1002.0 13.1 5002.0 unless entity @e[tag=mini_mob,distance=..1] run summon piglin
 execute if score $random mem matches 3 positioned 1019.0 13.1 5024.0 unless entity @e[tag=mini_mob,distance=..1] run summon piglin
-execute as @e[type=piglin] run data merge entity @s {IsImmuneToZombification:1b,Tags:["mini_mob"]}
+execute as @e[type=piglin] run data merge entity @s {IsImmuneToZombification:1b,Tags:["mini_mob"],IsBaby:0b}
 
 # 提高追踪范围
 execute as @e[type=piglin] run attribute @s generic.follow_range base set 35