@@ -1,4 +1,4 @@
# 播放主大厅 BGM
function lib:sounds/music/stop
-playsound minecraft:music_disc.stal music @s 0 1000000 0 1000000
+playsound minecraft:music_disc.wait music @s 0 1000000 0 1000000
@@ -10,4 +10,5 @@ execute if score $state mem matches 6 run function ltw:state/6/tick20
execute if score $countdown mem matches 1.. run scoreboard players remove $countdown mem 1
# 掐死原版 BGM
-stopsound @a music music.game
+stopsound @a music music.game
+stopsound @a music music.creative
@@ -15,4 +15,5 @@ scoreboard players add $ game_id 1
scoreboard players operation @a game_id = $ game_id
# 开始小游戏
+function lib:sounds/music/stop
function ltw:state/3/state_enter