@@ -3,7 +3,7 @@ forceload add -32 -17 31 -80
# 要求系统进入状态 0(等待大厅)
scoreboard players set $state mem 0
-execute as @a run function ltw:state/0/player_enter
+execute as @a[team=!debugging] run function ltw:state/0/player_enter
# HUD
scoreboard objectives setdisplay belowName green_total
@@ -26,4 +26,5 @@ gamemode spectator @s[team=!debugging]
spectate
# 清理物品
-clear @s #mini:game_item{game_item:1b}
+clear @s #mini:game_item{game_item:1b}
+recipe take @s *
@@ -3,6 +3,9 @@ function lib:sounds/music/mini_slow
title @s clear
title @s actionbar ""
+# 解锁配方
+recipe give @s *
+
# 设置玩家生命
attribute @s generic.max_health base set 20
@@ -8,6 +8,7 @@ scoreboard players set @s[team=watching] mini_score -1000000
function mini:main/update_player_count
clear @s #mini:game_item{game_item:1b}
execute if score $mini_type mem matches 1 run function mini:parkour/player_enter
execute if score $mini_type mem matches 2 run function mini:tntrun/player_enter