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@@ -1,4 +1,3 @@
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-say DEBUG: 触发mini:diamond/player_death
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# 执行重生方法
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function mini:diamond/game/respawn1
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@@ -9,7 +8,7 @@ effect give @s weakness 30 1
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# 处理玩家掉落物品
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execute at @s as @e[type=item,distance=..100] store result score @s temp run data get entity @s Age
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-execute at @s store result score #total_drop temp run tag @e[type=item,scores={temp=..3}] add death_drop
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+execute at @s store result score #total_drop temp run tag @e[type=item,scores={temp=..4}] add death_drop
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scoreboard players reset @e[type=item] temp
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# 单独处理钻石还没写
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# 掉落数量向上取整
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