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再次调整方块种类

LTCatt 6 years ago
parent
commit
fdf3a8a85d

+ 3 - 3
data/mini/functions/colormatch/game/get_random_floor.mcfunction

@@ -9,16 +9,16 @@ execute positioned 1001 10 4000 if score $random mem matches 2 run clone ~ ~ ~ ~
 execute positioned 1001 10 4000 if score $random mem matches 3 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered bedrock
 execute positioned 1001 10 4000 if score $random mem matches 4 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered crimson_planks
 execute positioned 1001 10 4000 if score $random mem matches 5 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered warped_planks
-execute positioned 1001 10 4000 if score $random mem matches 6 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered slime_block
+execute positioned 1001 10 4000 if score $random mem matches 6 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered gold_block
 execute positioned 1001 10 4000 if score $random mem matches 7 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered bricks
 execute positioned 1001 10 4000 if score $random mem matches 8 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered mossy_cobblestone
 execute positioned 1001 10 4000 if score $random mem matches 9 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered purpur_block
-execute positioned 1001 10 4000 if score $random mem matches 10 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered granite
+execute positioned 1001 10 4000 if score $random mem matches 10 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered emerald_block
 execute positioned 1001 10 4000 if score $random mem matches 11 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered prismarine
 execute positioned 1001 10 4000 if score $random mem matches 12 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered soul_soil
 execute positioned 1001 10 4000 if score $random mem matches 13 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered packed_ice
 execute positioned 1001 10 4000 if score $random mem matches 14 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered white_wool
-execute positioned 1001 10 4000 if score $random mem matches 15 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered honey_block
+execute positioned 1001 10 4000 if score $random mem matches 15 run clone ~ ~ ~ ~24 ~ ~24 ~ ~1 ~ filtered diamond_block
 
 # 存计分板
 scoreboard players operation $color_match_floor mem = $random mem

+ 12 - 12
data/mini/functions/colormatch/game/replace_wall.mcfunction

@@ -18,10 +18,10 @@ execute if score $color_match_floor mem matches 5 run fill 1075 11 3999 1075 40
 execute if score $color_match_floor mem matches 5 run fill 1075 11 3999 1049 40 3999 warped_planks
 execute if score $color_match_floor mem matches 5 run fill 1049 11 3999 1049 40 4025 warped_planks
 execute if score $color_match_floor mem matches 5 run fill 1049 11 4025 1075 40 4025 warped_planks
-execute if score $color_match_floor mem matches 6 run fill 1075 11 3999 1075 40 4025 slime_block
-execute if score $color_match_floor mem matches 6 run fill 1075 11 3999 1049 40 3999 slime_block
-execute if score $color_match_floor mem matches 6 run fill 1049 11 3999 1049 40 4025 slime_block
-execute if score $color_match_floor mem matches 6 run fill 1049 11 4025 1075 40 4025 slime_block
+execute if score $color_match_floor mem matches 6 run fill 1075 11 3999 1075 40 4025 gold_block
+execute if score $color_match_floor mem matches 6 run fill 1075 11 3999 1049 40 3999 gold_block
+execute if score $color_match_floor mem matches 6 run fill 1049 11 3999 1049 40 4025 gold_block
+execute if score $color_match_floor mem matches 6 run fill 1049 11 4025 1075 40 4025 gold_block
 execute if score $color_match_floor mem matches 7 run fill 1075 11 3999 1075 40 4025 bricks
 execute if score $color_match_floor mem matches 7 run fill 1075 11 3999 1049 40 3999 bricks
 execute if score $color_match_floor mem matches 7 run fill 1049 11 3999 1049 40 4025 bricks
@@ -34,10 +34,10 @@ execute if score $color_match_floor mem matches 9 run fill 1075 11 3999 1075 40
 execute if score $color_match_floor mem matches 9 run fill 1075 11 3999 1049 40 3999 purpur_block
 execute if score $color_match_floor mem matches 9 run fill 1049 11 3999 1049 40 4025 purpur_block
 execute if score $color_match_floor mem matches 9 run fill 1049 11 4025 1075 40 4025 purpur_block
-execute if score $color_match_floor mem matches 10 run fill 1075 11 3999 1075 40 4025 granite
-execute if score $color_match_floor mem matches 10 run fill 1075 11 3999 1049 40 3999 granite
-execute if score $color_match_floor mem matches 10 run fill 1049 11 3999 1049 40 4025 granite
-execute if score $color_match_floor mem matches 10 run fill 1049 11 4025 1075 40 4025 granite
+execute if score $color_match_floor mem matches 10 run fill 1075 11 3999 1075 40 4025 emerald_block
+execute if score $color_match_floor mem matches 10 run fill 1075 11 3999 1049 40 3999 emerald_block
+execute if score $color_match_floor mem matches 10 run fill 1049 11 3999 1049 40 4025 emerald_block
+execute if score $color_match_floor mem matches 10 run fill 1049 11 4025 1075 40 4025 emerald_block
 execute if score $color_match_floor mem matches 11 run fill 1075 11 3999 1075 40 4025 prismarine
 execute if score $color_match_floor mem matches 11 run fill 1075 11 3999 1049 40 3999 prismarine
 execute if score $color_match_floor mem matches 11 run fill 1049 11 3999 1049 40 4025 prismarine
@@ -54,7 +54,7 @@ execute if score $color_match_floor mem matches 14 run fill 1075 11 3999 1075 40
 execute if score $color_match_floor mem matches 14 run fill 1075 11 3999 1049 40 3999 white_wool
 execute if score $color_match_floor mem matches 14 run fill 1049 11 3999 1049 40 4025 white_wool
 execute if score $color_match_floor mem matches 14 run fill 1049 11 4025 1075 40 4025 white_wool
-execute if score $color_match_floor mem matches 15 run fill 1075 11 3999 1075 40 4025 honey_block
-execute if score $color_match_floor mem matches 15 run fill 1075 11 3999 1049 40 3999 honey_block
-execute if score $color_match_floor mem matches 15 run fill 1049 11 3999 1049 40 4025 honey_block
-execute if score $color_match_floor mem matches 15 run fill 1049 11 4025 1075 40 4025 honey_block
+execute if score $color_match_floor mem matches 15 run fill 1075 11 3999 1075 40 4025 diamond_block
+execute if score $color_match_floor mem matches 15 run fill 1075 11 3999 1049 40 3999 diamond_block
+execute if score $color_match_floor mem matches 15 run fill 1049 11 3999 1049 40 4025 diamond_block
+execute if score $color_match_floor mem matches 15 run fill 1049 11 4025 1075 40 4025 diamond_block

+ 3 - 3
data/mini/functions/colormatch/player_lose_heart.mcfunction

@@ -5,6 +5,6 @@ tellraw @a [{"text":">> ","color":"gold","bold": true},{"selector":"@s","color":
 function mini:main/player_lose_heart
 
 # 拉回来
-execute if entity @s[tag=mini_running] run tp @s ~ 16.5 ~
-effect give @s levitation 5 255
-effect give @s speed 5 1
+execute if entity @s[tag=mini_running] run tp @s ~ 16.1 ~
+effect give @s levitation 7 255
+effect give @s speed 7 2