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Merge branch 'master' of github.com:LTCatt/LTW3

HerobrineXia hace 6 años
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fef2c45046

+ 3 - 3
data/mini/functions/hotpm/game/pm_init.mcfunction

@@ -5,7 +5,7 @@ tag @a[tag=pm_explode_last] remove pm_explode_last
 # 告知玩家
 tellraw @a ["",{"text":">> ","color":"red","bold": true},{"selector":"@a[tag=pm_holding]","color":"red"}," 获得了炸弹!"]
 
-# 土豆爆炸时间 = 存活人数 * 2 + 5(秒)
-scoreboard players set $countdown_fast mem 50
-execute as @a[tag=mini_running] run scoreboard players add $countdown_fast mem 20
+# 土豆爆炸时间 = 存活人数 * 2.5 + 3(秒)
+scoreboard players set $countdown_fast mem 30
+execute as @a[tag=mini_running] run scoreboard players add $countdown_fast mem 25
 scoreboard players operation $countdown_max mem = $countdown_fast mem

+ 11 - 3
data/mini/functions/hotpm/tick2.mcfunction

@@ -1,3 +1,11 @@
+
+# 随机时间
+scoreboard players set $random_min mem -3
+scoreboard players set $random_max mem 3
+function lib:random
+scoreboard players operation $countdown_fast mem += $random mem
+execute if score $countdown_fast mem matches ..0 run scoreboard players set $countdown_fast mem 0
+
 # 爆炸
 execute if score $countdown_fast mem matches 0 if entity @a[tag=pm_holding] run function mini:hotpm/player_lose_heart
 
@@ -11,6 +19,6 @@ execute as @p[tag=pm_holding] at @s run scoreboard players set @a[tag=!pm_holdin
 execute as @p[tag=pm_holding] at @s run scoreboard players set @a[tag=!pm_holding,distance=12..] bossbar_color 3
 scoreboard players set $bossbar_type mem 1
 function lib:bossbar/show
-bossbar set mini:green name "炸弹爆炸"
-bossbar set mini:yellow name "炸弹爆炸"
-bossbar set mini:red name {"text":"炸弹爆炸","color":"red"}
+bossbar set mini:green name "炸弹稳定度"
+bossbar set mini:yellow name "炸弹稳定度"
+bossbar set mini:red name {"text":"炸弹稳定度","color":"red"}