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@@ -14,11 +14,13 @@ execute if score $state mem matches 7 run function ltw:state/7/tick20
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# 全局倒计时
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execute if score $countdown mem matches 1.. run scoreboard players remove $countdown mem 1
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scoreboard players remove @e[scores={countdown=1..}] countdown 1
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-
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-# 两秒一次的支持
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+# 两秒一次
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scoreboard players add $twice mem 1
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execute if score $twice mem matches 2.. run scoreboard players set $twice mem 0
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# 掐死原版 BGM
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stopsound @a music music.game
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-stopsound @a music music.creative
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+stopsound @a music music.creative
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+
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+# 特殊方块给予效果
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+execute as @a[tag=mini_running] at @s if block ~ ~-1 ~ emerald_block run effect give @s regeneration 2 1 true
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