tag @e[type=villager,tag=TradePlayer] remove tpPlayer # 处理村民糊脸 execute as @a[team=playing,gamemode=survival] if entity @s[nbt={SelectedItemSlot:8}] run function mini:trade/game/villager_tp # 归位村民 tp @e[type=villager,tag=TradePlayer,tag=!tpPlayer] 1000 5 5000 # 往手上塞纸 execute as @a[team=playing] unless data entity @s Inventory[{Slot:8b,tag:{game_item:1b},Count:1b}] run function mini:trade/game/paper_show