function mini:slime/game/summon scoreboard players set $countdown mem 100 # HUD execute if score $mini_type mem matches 7 run scoreboard objectives setdisplay list health_disp execute if score $mini_type mem matches 7 run scoreboard objectives setdisplay belowName total_score execute if score $mini_type mem matches 7 run scoreboard objectives setdisplay sidebar slime_score scoreboard players set $bossbar_color mem 4 scoreboard players set $countdown_max mem 100 scoreboard players set $bossbar_type mem 2 bossbar set mini:blue name "剩余时间" function lib:bossbar/show